
It looks similar to what you can see in System Shock Remastered's demo. The developer confirmed the news in 2015 and released short snippets of gameplay footage earlier this year. Night Dive Studios is also working on System Shock 3. Additionally, the demo has controller support, though you'll need a mouse to make your way through its options. It's weird to see System Shock look this good-it definitely has promise. The System Shock Remastered demo takes up less than 500 MB of space and offers about 10 minutes of gameplay that delivers a fair amount of nostalgia.


"This demo represents the look and feel that we want to achieve with the final version we'll deliver to you, our backers.We hope you enjoy your time aboard Citadel Station! SHODAN eagerly awaits your arrival." By late 2021, they had also found a publisher called Prime Matter."We want to demonstrate our commitment and passion for System Shock by providing a fun and exciting experience to potential backers," the description reads. While more release dates were announced and missed, development seemed to be on track after 2020, with no reports of development restarting again. They also announced a 2020 release date at this time. Later that year at GDC, Kick explained that development had restarted with a new team due to feature creep, and the cope of the game blowing out of proportion. Development seemed to continue, but in February 2018, the Nightdive CEO announced the game was put on hold. The goal was met less than a month later, and it went on to raise a total of $1.35 million by the end, with the additional funding set to be used for macOS and Linux versions.Īfter the Kickstarter, the game had a December 2017 release date, but this was pushed back during that year when Nightdive announced they would be developing the game un Unreal Engine 4 instead of Unity, essentially restarting development, which also saw Avellone leave the project. Nightdive later began a Kickstarter campaign in June 2016 to secure more funding for the game, with a total goal of $900,000. Veteran writer and designer, Chris Avellone, was only confirmed to be involved at this point.

The remake of System Shock was first announced in November 2015, with development taking place in the Unity engine for a PC and Xbox One release.
